Archive for the Urbanism Category

Village Green: How Big is Too Big?

Posted in Landscape Architecture, Urbanism, Town Planning with tags , , on February 5, 2012 by John Olson

Last week I posted The Village Green: Size Matters to the EVstudio website. “Right-sizing” the Village Green is a topic that is always on my mind as I design and visit new urban communities. Unfortunately, there are too few Village Greens that feel just right. They are often built with too much space, making it feel uncomfortable to spend a lot of time.

The numerous ceremonial Piazzas in Italy are often looked at as the justification toward a large Village Green. However, there are major differences between Italy and most places attempting to construct American Village Greens – Density and Activity Intensity in particular.

Some of the best urban outdoor places to congregate have a sense of enclosure and can be utilized for multiple purposes. When we design large places for a single purpose, failure is often imminent. When the space is designed to be adaptable and flexible, the results are often unpredictable and organically lovable.

The Village Green in Prospect New Town in Longmont, CO has an appropriate ratio of density and enclosure, produced in part by the intensity of mature trees.

Neighborhood Retail Dynamics

Posted in Town Planning, Urban Planning and Design, Urbanism with tags , on January 29, 2012 by John Olson

Neighborhood Retail can be accomplished with the retrofit of existing shopping centers by opening the shell of the structures to connect the neighborhood. Image created by John Olson. Participants in the vision were John Olson, Dave Foster and Jim Houk.

The term “neighborhood retail” makes me a bit nervous. The idea of neighborhood retail is to provide accessible services to an adjacent neighborhood. The way that we define accessibility has changed since the automobile enabled people to access greater distances in less time. It is not as necessary today to be accessible by foot in communities where traffic congestion is a non-factor.

A few questions to ponder:

  1. When we provide “neighborhood retail” that is only accessible by automobile, does it really meet the intention of a neighborhood?
  2. Shouldn’t neighborhood retail be accessible from a neighborhood in the same way that a “neighbor” is accessed – by foot?
  3. Do we, as a general population, really “live” where we reside?

There are economic realities of scale that are needed to attract the appropriate uses for neighborhood retail. Developers and their investors do a tremendous job of identifying the uses. Generally, the uses are service-oriented to meet the daily needs of the neighborhood. Uses often include food, pharmacies, restaurants, barbershops, liquor stores, and convenience stores.

The form and accessibility are generally the problem. Usually, these uses are dependent to major anchor retail and follow like remora to the shark, as referenced in the post The Life and Death of the Big Box. It is the balance of incorporating these economic realities and appropriate form that planners, architects and landscape architects must meet to achieve true neighborhood retail in new development.

This post was developed a part of a BlogOff assembled by Steve Mouzon and others in the New Urban Network. For other related posts in the Neighborhood Retail series, see the following posts:

  1. Original Green: The Necessity of Hope
  2. PlaceShakers: Retail: When it bends the Rules and Breaks the Law
  3. Street Trip: BlogOff: Neighborhood Retail
  4. Walkable DFW: Retail BlogOff
  5. Kaid Benfield: When Shops and Services are Within Walking Distance, We Walk More and Drive Less

Streetscapes are about Context, Not Peacocks

Posted in Landscape Architecture, Streetscapes, Urbanism with tags , , , , , on December 3, 2011 by John Olson

Recently, I wrote a blog post on the EVstudio website that discussed the philosophy in designing a streetscape. The blog post was titled “The Urban Streetscape Process.” In writing it, I wanted to emphasize the importance of designing in context. This includes not only the architectural aspects of the streetscape, but historical elements and of course as it fits the climate conditions of the streetscape. The  climate conditions are not only looked at on the macro scale, with temperature, wind, etc. considered but also on the micro-climate of a streetscape. The variables of the automobile and the use of sand and salt in colder climates are crucial elements to the success of a streetscape. The following is a related excerpt from the blog post:

We measure the success of the streetscape by the success of the uses alongside the streetscape. The avant-garde streetscape is one that you will not see from EVstudio. The avant-garde, or Peacock Streetscape, is a distraction and can be a potential detriment to the adjacent uses. Context sensitivity is crucial. It is our experience that when the function of the streetscape is the top priority, the constraints of the utilitarian needs often become tremendous opportunities for great design.

The elements of the Main Street Garage Streetscape in Downtown Pueblo are context-based and are not intended to be a Peacock Streetscape. Photo courtesy of John Olson.

A Neighborhood Designed for Halloween

Posted in Comprehensive Planning and Codes, Town Planning, Urban Planning and Design, Urbanism with tags , , , , on October 31, 2011 by John Olson

Today is Halloween, which means that the evening streets are going to be full of little princesses, vampires, witches, ghosts, action heroes and pirates with dreams of candy and gum. As I reflect back on my former days of trick-or-treating, there were characteristics of each neighborhood that I lived, or trick-or-treated in, that certainly separated them. They are the same characteristics that many of us strive for in designing safe, walkable neighborhoods. The following are some of the characteristics that make trick-0r-treating a more enjoyable experience:

1. The Right Monsters: The Quote “When you’re on the street [as a pedestrian], all cars are monsters. When you’re in a car, all pedestrians are idiots” by Alan Pisarski certainly is a true statement in a neighborhood. Highly connected streets decrease the need for automobile sewers, classified as arterials and collectors. Fast moving streets are a major barrier to trick-or-treating. Most kids, with or without parents, are not permitted to cross these barriers on Halloween. Therefore, the area for trick-or-treating is confined to the parameters of vehicular streets as opposed to pedestrian streets. The best trick-or-treating areas in this regard are either in areas developed prior to the classification system (1940′s) or those areas that have a large enough land area within the confines of the classification system.

2. Goldilocks Density: There are neighborhoods designed that have too low of a density (T-1 through T-3) and neighborhoods that have too great of a density (T-6) for effective trick or treating. Just as in the story of Goldilocks and the Three Bears, the best neighborhood is in the middle, or “just right“. The sweet spot for trick-or-treating is between T-4 and T-5. The lower densities have increased need for walking which takes valuable bag-filling time away for the evening. Long driveways, greater distances between homes and large distances where trick-or-treating does not occur makes for an exhausting Halloween. On the other side of the spectrum, climbing stairs in condominiums or apartments, or worst riding on vertical cul-de-sacs (elevators) can take away from the experience of the outdoor Halloween environment. When a neighborhood is designed with townhouses, rowhouses and detached single-family homes aligned along the street, the experience is elevated.

Homes with minimal setbacks make for an enjoyable trick-or-treating experience.

3. Young and the Old: Diversity of the residents in a neighborhood is also critical. You may be wondering why this would matter for Halloween? Simple. With a diverse population, the chances of someone being home are higher with a presence of homeowners who are retired or have kids that are too old for trick-or-treating. With this in mind, you may think it would be ideal to trick-or-treat in a retirement community or 55-plus neighborhood. I happen to agree, except you must drive to trick-or-treat in these areas.  As a parent, I feel the presence of community is more important in trick-or-treating than the extra loot that my kids bring home. There is a great piece of mind accepting candy from friends and neighbors and the evening usually elevates the sense of community.

It is my hope that your Halloween is filled with great friends and neighbors, but more importantly, I hope that it is safe. If you must drive a vehicle this evening, please put the phone and all other distractions away.  There will be kids and adults in the streets, don’t be a “monster“.

A Visit to Old Town Fort Collins

Posted in Streetscapes, Town Planning, Urban Planning and Design, Urbanism with tags , , , on October 8, 2011 by John Olson

A couple weeks ago, I had the opportunity to experience Old Town Fort Collins and the downtown revitalization in downtown Fort Collins. The following are images from my visit:

Old Town Fort Collins was designated to the National Register of Historic Places in 1979.

Old Town Fort Collins had a tremendous streetscape rich will street furniture and street trees.

The pedestrian mall in Fort Collins is one of the few successful pedestrian malls that remain lively.

Old Town Fort Collins made an effort to activate the alleys which serve has a tremendous asset for downtown walkability.

For more photos from my visit to Fort Collins, please see the following link: Flickr

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